Wings of War

Environment art by Matthew Briet. UI Design by Jeff Dewitt.

Wings of War is a Fantasy Flight game in which you are one of the great flying aces like Eddy Rickenbacker or Manfred Von Richthofen, better know as the Red Baron. While working at Big Rooster I had the opportunity to work on this project that was being made as a downloadable game for the Xbox and Sony PlayStation.

My responsibilities were to model and do UV layout on a number of WWI airplanes and blimps.  I also modeled ground artillery and worked with the Unreal 3 engine implementing the assets. Along with normal, AO, and Cavity map creation. All textures were then created by Tim Bowman.